@xMBGx Look at the likes on those comments versus the likes on the trailer itself. That should make it clear: physical gamers are a minority. Nothing’s changing . You’ll all move to digital eventually. Welcome to reality!
@MrboomstickXL@IGN@asha_shar@XBOX 20% of xbox laid off. By your logic, layoffs are perfectly fine as long as leadership brands them a “reset”? You xbox fanboys really are the worst, celebrating every big acquisition, then celebrating the inevitable “reset” that follows. In each case you feel the need to deflect
@Shpeshal_Nick Exactly! Saying you’ll do something doesn’t always mean you’ll actually do it. When they see the PS6 announcement, 90% of these fools will fold
@alucardkyos@Puertorock77_ By that same logic, Forza 6 is a total failure. It only moved 6 million copies even though it had access to over 300 million Xbox and PC users. Another salty bot down!
@liredbone Imagine being so salty you write a whole essay packed with disinformation and just straight-up ignoring every actual fact and real data point. That’s the perfect definition of delusional.
@HazzadorGamin@Shpeshal_Nick It’s shortsighted to call it a lie. Business strategies evolve. At the time, the physical-to-digital ratio heavily favored physical and Shawn L explained why Sony continued prioritising them. It was smart, well-executed marketing that perfectly matched their strategy back then.
@Glassdoorgamer@xMBGx What MBG doesn’t understand is that this was a data-driven decision. Physical gamers are a minority across all platforms, so no matter how much you complain, cancel subscriptions, orders, or even consoles, it’s unlikely to create enough pressure for them to reverse course
@xMBGx@PlayStation@Sony This is a purely data-driven decision. No amount of backlash will change it. Their financials make it clear that digital sales overwhelmingly dominate physical, and the numbers don’t lie
@MrboomstickXL@JBishie@PaulTassi Paul actually did his research, while you fanboys didn't. Having Halo Studios confirm it makes this incredibly embarrassing for you
@eXtas1stv But isn’t that still a real cost that needs to be recouped, similar to any other studio? You can’t calculate an accurate ROI without factoring it in
@Darthman64@JulienChieze There are many games selling under 3M copies across all platforms (PC, Xbox, PS, Switch) that are still considered successes. Are those figures exaggerated? Only a studio can make that determination based on costs vs revenue and PlayStation has already acknowledged its success