@IndieBandits Hello everyone and happy #TrailerTuesday!
We’re working on Locomochi, a cozy puzzle game set in a toy-like world where you control a tiny locomotive, manage wagons, and help cute characters
Take a look on Steam if you like it!: https://t.co/URqsfTyLeQ
It’s #TrailerTuesday!
To enter:
🎬 Share your trailer directly in the replies
🔀 Repost this
👀 Watch and support other devs’ trailers
❌ No embeds or quoted replies
We’ll pick 1 Top Trailer and 1 Top Supporter.
#CelebrateIndies
DEVLOG #4 - New Mechanics⚙️🚂
New mechanics mean new ways to experience Locomochi. In this devlog, we showcase gameplay additions focused on creating more dynamic, interactive, and engaging moments for players 👀
More systems. More possibilities.
#gamedev#indiedev#indiegame
Arriba la Incubadora de Videojocs de Ponent 2a edició! 🎮
Els equips seleccionats rebran:
✨ Mentories amb professionals de la indústria
🎓 Training sessions especialitzades
💰 Ajuda de 1.000 €
🎪 Accés al @bcngamefest amb l’estand d’Òrbita25
🔗Info: https://t.co/FvG29GaqlW
DEVLOG #3 - New onboarding🚂✨
In this devlog, we’re showing the new onboarding system in Locomochi and how we’re making the experience smoother, clearer, and easier to understand from the very start 🎮
Less confusion, better experience 😌
#gamedev#indiedev#indiegame#gaming
Pocket Gamer Connects, here we come! 🚂
We’ll be in Barcelona on June 15–16 and we can’t wait to meet you there 👋🏼
Play the latest build, chat with us, and take a look at what we’ve been creating these past months ✨
See you there!
#PGConnects#gamedev#indiegame#gaming
🎮✨ Neix la primera Ponent Game Showcase ✨🎮
🎟️ Entrada oberta i gratuïta!
🎮 Si ets desenvolupador, pots inscriure el teu projecte amb aquest formulari: https://t.co/UVYUv57ZMw
#videojocs#lleida#gamedev
DEVLOG #2 - Characters🎭
Characters are a key part of Locomochi’s identity.
In this devlog, we showcase part of the design process behind the game’s cast and how they help bring personality and energy to the experience 🚂
#gamedev#indiedev#indiegame#gaming#GameDevelopment
Continuem amb en Jon Gómez (@kanki_projects), graduat de Disseny Digital a la UdL, màster en Videojocs a la UOC i cofundador d'Òrbita25 que ens parlarà sobre com ha convertit Locomochi d'un treball acadèmic a un projecte professional 🚃
Jon Gómez (@kanki_projects) es va formar en Disseny i Desenvolupament Tecnològic a la UdL i va cursar un màster en Videojocs a la UOC, on va crear Locomochi com a TFM 🎮. Actualment, impulsa la creació d’un estudi amb el seu equip, amb el suport de GameBCN.
The industry is lobbying against @StopKilingGames again.
Entertainment Software Association (lobby) is opposing AB 1921, California’s Protect Our Games Act, with the usual arguments: “games are licensed,” “servers are complicated,” “security risks,” “too expensive.”
DEVLOG #1 - Camera🎥
Camera design plays a key role in the player experience.
In this first Locomochi devlog, we showcase improvements focused on gameplay readability, visibility, and smoother game flow 🚂
Small changes can make a huge impact.
#gamedev#indiedev#indiegame
What is Locomochi really about? 👀
In this video, Jon Gomez Palomar gives you a clear look at how it works and what you can expect from the experience. 🚂
Feel free to share your questions or suggestions ✍🏼
#IndieGame#Gaming#CozyGames
Last month, our Producer & Game Designer Jon Gomez shared the vision and evolution behind Locomochi in an interview with Gamereactor in the #madgamesshow event in Madrid!
You can watch the full interview here: https://t.co/RYEGOY5UUV
Let’s keep the train moving! 🚂🧩
#gamedev