Testing bone physics in Blender ๐ ๏ธ๐
Working on the rig, deformation, and movement to get the character animation feeling more natural. Lots of small tweaks behind the scenes.
#Blender3D#3DAnimation
Technical bone physics in Blender ๐ ๏ธ
Working on deformation, rigging, and physics to get the character movement looking natural. A lot of tiny tweaks behind the scenes ๐
#Blender3D#3DAnimation
From Blender viewport to final render โจ๐ฅ
Modeling, materials, lighting, and all the little details coming together for the final 3D character render.#Blender3D#3DArt#adawong
Technical work behind the scenes in Blender 3D ๐ ๏ธ๐ฅ
Rigging, physics, simulation, keyframes, and plenty of tweaking before the final result.Would you watch a full tutorial on this workflow? ๐#Blender3D#3DAnimation