I wouldn't be surprised if some of the extreme anti AI sentiment in game dev is actually partially being funded and astroturfed by AAA companies like EA to crush competition in the Indie game sector.
The big studios all use it now but for some reason it's only your average indie devs getting dragged by the mob for daring to utilize the new technology.
Idk, it's what I would do if I was an evil company trying to protect the status quo and maximize shareholder value
Anthropic management: Our AI is becoming so powerful that by Q1 we expect it will have developed nanobots capable of penetrating the blood-brain barrier and controlling the human body.
These AI nanobots will be out of our control. They will wear the human body as a kind of "skin suit", and will devise elaborate tortures and humiliations for the human shell.
The human will be aware these things are happening. They will feel pain and shame, but will be entirely powerless to stop it.
The nanobots will repair damage to the body, so even death is no escape.
By Q2, every human on earth, everyone you've ever loved, will be a walking nanobot-controlled husk.
In the meantime...we've got some TRULY GREAT project management tools we think you're really going to love 🫶
I used to be semiprofessional collectible cardgamer for a few years. Dumb people used to complain about things like "using meta decks" because they wanted to win with the shitty decks they made themselves.
or many times in boardgame events i have heard people complaining in PVP games that "some people think too far ahead that takes all the fun from the game from the rest of us"
Dumb and lazy people will always complain.
By the time we would have concrete evidence it would be already too late. Kinda like blowing up a new type of bomb we dont understand. It cant destroy the whole planet because no bomb ever did that right?
AI will be so much smarter than us that it will seem like a god to us. Top researcher are not saying its 100% gonna kill us. They are saying there is a good chance it does. Why should we risk it?
it's crazy to me that people will suddenly hate a game that they loved purely because AI was used (in this case it was used for <0.1% of the code)
but when the products they buy everyday are made using child labour for example, everything's fine
it actually makes 0 sense
Only situation where i could agree with that is if we are ok with letting AI becoming the leader species. Which might not be a bad thing since humans are not doing a good job. But it will inevitably lead to a new human race as well who will augment themselves with AI and normal people will be bugs compared to them
Top researchers who want to "cap intelligence" are actually pro AI but not pro RSI where we give the control to AI. We are creating a new species and just hoping it will be aligned. That risk is way too high. We can still cure cancer, just so it slower. I bet next gen can already do it without having to replace us
@imjustnewatai Those are not super intelligence, not even close. Neither is fable. You seem to notnunderstand the rate of improvement with RSI. The day it solves canver the next day it can already have alien goals to humans
The most likely thing to attract hateful obsession from the anti-AI crowd is small teams making passion projects.
Do you understand how fucked that is?
If you’re an indie dev studio, please stay in your lane. I know there’s a button you can press now to make your game infinitely faster and cheaper and better and more optimized and feed your family and employees in a fraction of the time it would by hand but that button is only for AAA.
See you in 5 years on release day.