@kalbursamantr I recently found the reason for this. They were running on consoles with very limited memory so they had to duplicate the same vehicle models in the nearby area to save memory.
@Katsen@threejs You can start by fixing the animations. Looks too rough. I don’t know how it’s being handled currently, but a simple upward force on input and gravity would do the trick.
I saw some geometry issues in the eye too.
The main reason for the jankiness is the animation.
BREAKING: Apple is scared of vibe coding
they removed Anything from the App Store so we moved app building to iMessage
good luck removing this one, Apple
If you are wondering why GitHub is struggling right now.
This, plus every single platform being built on top of them, and pushes the code back to them.
Their graphql api alone is so permissive, with high rate limits.
It must be NUTS over there right now.