Every single thing The Witcher 3: Remastered is adding and changing, completely for free on September 29:
- Upgraded Visuals
- Enhanced combat
- New adaptive camera in combat
- Improved traversal & movement
- New Witcher signs FX
- Revamped horse handling
- Enhanced monster behaviors
- Skill tree revamp
- Transmog
- Expanded Photo mode
- New finishers
- Cross platform mod uspport
- Immersive meditation
- Refined animations
- New quest tracking
- UI improvements
- Looting rework
- Refreshed motion blur
- New Accessibility features
- Upgraded textures
- Foliage shading rework
- Tutorial modernization
- HDR improvements
- GTAO
- Improved menu navigation
- Ray Tracing improvements
- Global lighting rework
- New shading model
- Subsurface Scattering
- New tone mapper
- PS5 Pro enhancement support
- Xbox Play anywhere support
- Nintendo Switch 2 version and exclusive features
- Nvidia DLSS 4.5
- FSR 4
- XESS 2.0
- Path Tracing on PC
- Ray Reconstruction on PC
- Raytraced hair
- Native DX12
- Heart of Stone and Blood & Wine are now free for all base Witcher 3 owners
Genuinely hard to believe. CD Projekt Red doing this, with a brand new expansion coming out next year and then Witcher 4 the year after that. There's nobody that does it like these guys.
Prediction for 6 months from now: Code sloppification continues to swell -> we'll have to start looking at PRs again bc we'll want to know how things work -> we'll realize we have no idea what any of the PRs say because they're written as abstractly as non-humanly possible -> And it's back to reading the code for us.
As a product person, AI let me jump into the deep end and start learning engineering by doing. It’s slow and painful. But it’s also incredibly empowering and exciting.
I couldn’t agree more with this split between tactical and strategic engineering. I’ve gone down a bunch of wrong turns in my solo project bc I didn’t understand what I was getting myself into. I have never more appreciated my human engineers who saved the team from unnecessary complexity.
I think I’m in a good position to judge whether a person without a lot of engineering experience doing serious work with AI can easily set the right trajectory, and I would say the answer is not yet. It is still overwhelmingly helpful to be an expert in the thing you’re using it for. If that balance could shift even a little bit in the next couple releases, I think that would unlock a lot of potential.