Découvrez comment Vokode crée des vidéos #FOOH percutantes de A à Z ! 🚀 Du brief à la diffusion, suivez notre processus complet pour booster l'impact de vos campagnes publicitaires. #Vidéo#MarketingDigital 👉
https://t.co/K5gwiXq5kp
À revoir, notre campagne Fooh pour Taittinger. Un grain de raisin fait le tour du monde et passant par des lieux insolites https://t.co/wmCKToQbLI #fooh#streemarketing#digitalart
Following @0xca0a work, I'm experimenting with some react three fiber with #threejs webGPU. We no longer need an EffectComposer to use post-processing effects in #r3f. Now, everything is done by composing TSL nodes. I created a small component that helps in rendering post-processing effects. All you need to do is import the effects you want and add them to the final composition. I will share the link to the demo and source code on Monday 😍.
Another thing I want to highlight is how amazing the Screen Space Reflection effect is. It generates reflections not only on the ground, as we had before in r3f in webgl. It is able to calculate the reflections between the meshes. Look how beautiful the reflection of the lightsaber on Darth Vader's mask is. This is not something that is easy to calculate and this is exactly where WebGPU in threejs shines!
Congratulations to everyone on the threejs team. I am increasingly impressed with WebGPU and TSL.
Discover our Advent Calendar made for the
@FBB_Officiel
. 🎄📷Every day, unveil an adorable animal waiting to be adopted. Let’s make a difference together. https://t.co/jkUNBQAJQA #AdoptDontShop#Threejs#R3F
@_Axiome_ @codybennett@0xca0a@Anemolito@Superguigui If you bake your lightmap in Blender including several mesh in the same map. Then you can export your glb import in r3f, and call the lightmap in the material properties, so you can work with the diffuse color and normal without baking them keeping high level details.
simplest magic/impossible box ever?
i remember when stuff like that was so complex, tutorials spanning dozens of pages using tricky stencil operations. now it's just ... react ✨
<MeshPortalMaterial>
{children}
</MeshPortalMaterial>
https://t.co/mIiyon9VXr
Plongez dans l'immensité bleue avec le dernier ouvrage de Reporters sans frontière : une ode à la mer à travers les clichés de grands photographes. Ce livre est un hommage au monde marin et une défense de la liberté de la presse. #Photographie https://t.co/UyVldTDbpP"
New challenge integration. Actually working on this dreamy hall. Trying to deal with instances and custom shaders to optimize performance. https://t.co/WejD7NySul
#r3F#threejs#creativecoding#web3D#reactjs