THREAD!
My first ever interactive physical installation project (for kids!):
Using #UnrealEngine 5.2, some love and fun.
As promised, I'll describe here some technical aspects of the project that built that journey!
#webgl#ue#gamedev#interactivedesign#gobelins
Let's add some depth to carousels!
I am designing & developing my brother Mehdi Sanaa's next portfolio with WebGL.
Real 2.5D parallax on hover, live depth-of-field blur & wave distortion computed in shaders.
The hardest part? Making it perform smoothly on mobile. 👇
The growth of a shader, over time (testimony of my overused macbook)
I've been learning Rust + wgpu from scratch these past weeks.
The goal is to replace the OGL layer on my portfolio with my own rendering engine, written in Rust, compiled to WebAssembly.
#rust#webgpu#wasm
Thrilled to share our latest project made by LEOLEO 🐆
Big thanks to the LEOLEO team, especially Arthur Guillaume & Coralie Castot, and shoutout to Damien Montastier & Keny Zachelin!
→ https://t.co/UYtixiZWuw
#webgl#uxui#3D#blender#shaders#branding#website#threejs
@jrme_bernard Hello Tonton, je suis un ancien, mais on ne peut pas t'envoyer de messages sans se suivre mutuellement. Tu aurais un mail ? j'ai un truc à te proposer 😁
Waaaaah c'est incroyableeee
Ce matin j'ai accès à Chat GPT Vision
Il peut voir et comprendre une image, j'ai hâte de le tester pour d'autres trucs
Vous avez des idées de problèmes que ça pourrait résoudre vous ?
THREAD!
My first ever interactive physical installation project (for kids!):
Using #UnrealEngine 5.2, some love and fun.
As promised, I'll describe here some technical aspects of the project that built that journey!
#webgl#ue#gamedev#interactivedesign#gobelins
An in-depth look into the technology behind this amazing student project by creative developer @kodydev and team. Congratulations on your graduation! Always top talent from @gobelins_paris. 👏🏻
THREAD!
My first ever interactive physical installation project (for kids!):
Using #UnrealEngine 5.2, some love and fun.
As promised, I'll describe here some technical aspects of the project that built that journey!
#webgl#ue#gamedev#interactivedesign#gobelins