vTime is hiring! Looking for a Technical Artist to work with us to help construct our latest VR game and more. Challenging, but fun! https://t.co/GEUuvxu6IJ
@JazRignall Had the pleasure of working with Gibbo for about 4 or 5 years at Evo, and he was still known as grandad then, maybe even great-grandad. I enjoyed hearing him insult @mrsuv
A DF Retro special! @dark1x revisits the magnificence of the Motorstorm saga. The original PS3 games, the spin-offs and how the titles run today via RPCS3 emulation. Behind-the-scenes material, the infamous 'target render' and much, much more: https://t.co/13JbTe30fI
@fizzychicken Real - just looking at the bottom of the cone where the plastic is roughened off from the mould and only one speck of dust above the book, seems very restrained :D
@YeephyNaomi Hi Naomi. I believe that was an in-house designed special edition Subaru by one of our vehicle artists at the time. We did an exclusive design for each manufacturer iirc. Thanks for being a fan!
It's #MentalHealthAwarenessWeek, so we’ve been chatting with members of our crew to open up the conversation on mental health.
Here Liz & Carl chat about being Mental Health Champions and what vTime is currently doing to combat loneliness: https://t.co/YUZLsZdpG5
#Valheim has sold over 10 million copies! Thank you to every single one of you who got us to this milestone – when we launched the game we could never in our wildest dreams have imagined this! 🧡 🍻