Seriously, @Steam, you need to rethink your review system, it’s unfair to small developers.
How can a negative review remain valid when the player keeps playing for another 50 hours afterwards? @valvesoftware
Me: Les than 1 hour for our first season change. With a big game update at the same time... What can go wrong?
Google: Still haven't reviewed your update
Currently crafting a playable ad.... Hard as hell! It's like game dev but hard mode. I had to do a pseudo game engine, replicate a portion of the gameplay, make a custom html parser/minifier/asset-embedder... All to fit in a <5mb html. And code in javascript, vanilla 😉
Currently crafting a playable ad.... Hard as hell! It's like game dev but hard mode. I had to do a pseudo game engine, replicate a portion of the gameplay, make a custom html parser/minifier/asset-embedder... All to fit in a <5mb html. And code in javascript, vanilla 😉
🎥🎥 #TrailerTuesday Gamers!!! 🎥🎥
#GameDev#IndieDev#SoloDev#DogDev ... Everyone is invited, come here and share your wild trailers!
🔄 Comment your videos & share your projects
💏 Like and follow other games
🫂 Repost and follow @kritmasters
https://t.co/PqLGz31qbp
@BigMintyMitch Game is 2d so... Canvas, context and requestAnimationFrame 😁 I'm going as lightweight as I can. Max total file size 5mb, that includes all html, js, css, image, audio ... All has to be "local"