Lately, I've been wanting to improve my environment modeling skills. This beautiful concept from @tuomaskorpi
(https://t.co/Ypwj0KFKuR) was a great challenge to make!
More on @ArtStationHQ : https://t.co/k1bBZvT49S
Made with @AdskMaya
/ @arnoldrenderer
/ @Substance3D
Hey #PortfolioDay !
I'm Alex, a 3D stylized/hand-painted environment artist. :)
Former artist on World of Warcraft at Blizzard Ent
Currently looking for new opportunities!
I love making plants and props 🤓
Artstation 🖌️
https://t.co/kYBd9ApY2g
[email protected]
We at MoonHood are thrilled to announce our first game - The Midnight Walk! Embark upon a reverent dark fantasy adventure, handcrafted entirely in clay. Watch out first trailer below.
Wishlist on
PS5: https://t.co/766cJoPpKz
Steam: https://t.co/6LWCxPr9ws
#Steam #PlayStation #PlayStation5 #playstationvr2 #PSVR2
Looking for full-time job as 3D Character artist
It's too far to my dream job "Overwatch Character artist" right now, but maybe you know gamedev studio that need 3D character artist on full-time position.
Believe in your RT and recommends🙏
My mail: [email protected]
Thank you!
Hey #PortfolioDay ☀️
I'm Sophie, a 3D environment artist working in games and I'll be looking for a new adventure soon!
🎨 https://t.co/C5FKQKQxVG
✉️ [email protected]
So hi! I'm looking for work again starting October! 👋
Just finished a 3 year project, now it's time for something new. Available for freelance concept art/illustration/game art, preferably full-time contract based.
RT's are appreciated😊
https://t.co/JwxjEpi7sT
Hi I’m looking for work!
I’m Garance a french illustrator who would love to make Key Arts and visual development for indie games ✨
🎨https://t.co/v8YAwMopYj
📸https://t.co/dYhdkbWF5c
✉️[email protected]
Hello #VisibleWomen!
I'm Tahira and I'm seeking work right now :) If you are in need of a polyvalent artist my dm's are open! I have professional experience in stylized projects
Linking my portfolio : https://t.co/u8Py31N200
Rt's are appreciated, thank you 🥺💖🌱
We had limits of 3,000 polygons per frame (world+vehicles), 32x32 pixel full rgb color textures, 32x64p 256 color, 64x64p 16 color, or 128x128 4 color. We used them all.