I used the new Geometry Nodes from Blender to create this system for procedural buildings using prebuilt modules. This way I can make different variations, set their dimensions and distribute objects like plants in an easier way. #Blender3d#geometrynodes#b3d#procedural
Release time - the big number 10! I'll see your drawing and raise you a tree! You can now grow more extreme trees than ever before. Add to that a shiny new interface, waiting for you to take it for a spin! Come see all the new features at https://t.co/rVcphGo3CD