@Dla_ha Not yet :). I'm learning and testing features I can use in my first project. Which will be very short horror game, just few minutes of gameplay. For now, I'm focusing on graphics fidelity and atmosphere.
Vast and @esa, on behalf of the Czech Republic, have signed an agreement for a private astronaut mission to the International Space Station in partnership with @NASA. @astro_ales is slated to serve as mission pilot & is expected to become the first Czech astronaut to visit the station. @SpaceX’s Falcon 9 will launch Dragon and the crew to the @Space_Station no earlier than 2027 🇨🇿 https://t.co/Wpm4qIEdDc
@hopprbro Thank You. I realized that lighting in Godot is suprisingly great. Maybe not for archviz like scenes, but overall it's cool and not too hard to achieve.
Today is the day! Blender 5.2 LTS has entered Beta.
What’s next?
🔸 Download 5.2 LTS Beta and test if your files work correctly.
🔸 Report bugs and help make this release stable for everyone.
🔸 Be first to try features the community will be talking about soon.
⬇️ Download: https://t.co/kYa9CyzRgt
#b3d
That's strange… The amount of chickens we counted doesn't line up with the number of eggs we had 🤔
#GodotEngine 4.7 beta 5 has arrived, setting the stage for a Release Candidate in the near future (but for real this time)
https://t.co/jglpqosRDP
ILL, a realistic first-person action horror from Team Clout and Mundfish Powerhouse, releases in 2027!💀
Grotesque monsters, intriguing characters, advanced physics, and a visceral dismemberment system.🩸
👀 WISHLIST NOW:
https://t.co/eV5q06iFwF
#ILLgame#StateofPlay#PS5
The upcoming #ucupaint 3.0 will have dedicated ‘Height’ and ‘Vector Displacement’ channels, a major milestone! The current Normal channel doubling as bump/VDM has become too complex and has been holding back development, so this change will finally unlock many possibilities! 💪
Crazy to think it's been 2 years since #ConjureSDF released into Alpha!
It's been a long road, with many more things on the way! The rewrite (v0.3.x) to support Blender 5.0+ has made great progress with a few releases behind us already.
More soon👁️
Hubert se učí česky! 🐾
Spustili jsme kampaň na Startovači, která nám pomůže dokončit český dabing hry Hubert:
https://t.co/Lz0a0txYSD
Každá podpora, wishlist i sdílení pomáhá.
Mockrát děkujeme!
#HubertGame#ČeskýDabing#IndieGame
I also got sick of opening photoshop to create dials. so here is https://t.co/HQ1TJEWAb5 where you can create your own. Save presets. Export as png/svg.
have fun
Sky3D v2.1 has been released. This is our first official release package. Atmospheric day/night cycle, time manager, environmental lighting system, sun, moon, clouds, fog.
A third maintenance release? By golly, the stability has TRIPLED!
#GodotEngine 4.6.3 has arrived, and with it comes over 80 regression fixes and crucial updates:
https://t.co/q0jLqznd4v