Want to make your #Lensathon Lens more hands-on? Join @laurbliss and @itsElenaWalker for a 3D Hand Tracking Workshop βon December 15 at 9 a.m. PST. Learn how to develop a Lens that will interact with objects in AR at https://t.co/KW2w3OrTry
Excited to finally share another awesome product I have been working on with our amazing team at Snap Lab. Meet Pixy, a friendly flying camera. It autonomously flies from the palm of your hand capturing unique angles in 1 of 4 modes - hover, reveal, follow, orbit.
AR connects us, and new features like VoiceML, 3D Hand Tracking, and Connected Lenses are allowing us to express ourselves more fully β further merging the physical and digital worlds in profound new ways.
This Valentine's Day, catch feels with @laurbliss's "AR Emoji" Lens. With Hand Tracking, 3D emojis are sent to that special someone in a shared-AR Experience only with the next generation Spectacles π€β€οΈ
@flarb@Spectacles Have you tried the GetJointDistance script in the 3D Hand Interactions template? Set Check Type to "Joints & Object". If that doesn't do what you want, try the getJointsAveragePosition function in the GlobalTrackingHelper script to calculate hand position.