GM legends 🫡
The first $TOPIA sale via @AuraExchange and @JackRabbitsLoot 🤝
Congrats @Dinhareo for grabbing rank#5 for only 1000 $TOPIA
If you're in HYTOPIA and don't own a Planet-U: Avatar are you REALLY a $TOPIA Maxi?? 🤔
Have a great day gang! 🪐
GM / GA wherever you are in the world 🌍🌏🌎
There's something brewing in the space and it feels like we're on our way back right? 👀
Well.. things have changed and if you plan to release a collection in the current market you must understand the importance of trust and value.
Those 2 components are what people will look for and what will turn someone from a supporter to an investor.
TRUST will give you supporters 🤝
VALUE will give you investors 📈
And your COMMUNITY is the driver AND the fuel you need to grow 🚀
All of these take time to build ⏰
I'm not ashamed to say i haven't been the most visible person in the space for the last year.
However, i am proud of the support i've given to my family during this time and although my personal life has been extremely challenging i have continued to keep my businesses in and out of web3 alive.
I recently made a big decision and decided to step away from one of my businesses to allow me more time in web3. That particular business is thriving, but i am convinced the opportunity in this space will far exceed anything i can achieve there and for a much longer period of time.
I get a lot of satisfaction from achieving and helping others to achieve. So i'm always looking for people to join us on our mission and i get great pride from looking after those who deserve it.
Just know that you'll see me around a lot. Don't be afraid to reach out if you think we can help each other grow.
I'm here to offer support. 🤝
I'm here to deliver value. 📈
Just enjoy the process and keep connecting 👊
Much Love Gang - TT 💚
Announcing HYTOPIA’s $3M fundraise, led by @Delphi_Digital / @Delphi_Ventures and joined by other phenomenal VCs & angels!
This marks a major milestone as we secure institutional support to deliver on HYTOPIA’s vision.
🚨 2023 HYTOPIA Update Video 🚨
We believe @hytopia can become one of the largest games/game platforms in the world
The video explains how, why, & more
If you know of @hytopia, or just discovered it.. This video is a MUST watch
Give your thoughts in the replies👇
$TOPIA
🎮 HYTOPIA Alpha Gameplay 🎮
Inspired by Minecraft, HYTOPIA is being built to foster the next generation of social-play and games made by creators in a familiar voxel-like setting using our new engine built from scratch in Rust.
Sign up for beta: https://t.co/buxeUxp2OD
Pre-register for @hytopia with my referral link to reserve your username and receive 2 exclusive launch edition lootboxes when public beta releases!
https://t.co/Khb4nwtbWh
#HYTOPIA
📜 HYTOPIA Wallet (SCA) v1.0.0-alpha Release 📜
Today, we're releasing the codebase for what may be the most capable smart contract wallet (aka account abstraction) implementation to date.
@pr0zy and @iamarkdev co-authored this implementation to meet a number of needs for @hytopia's long term vision.
You can dive into the repository here: https://t.co/GG9NzCIEmy
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This SCA implementation boasts a number of features that are going to allow us to unlock an absolutely frictionless experience for players, extended payments functionality otherwise not possible with standard wallets today, permissioned sessions, and so much more.
Let's dive into some of the exciting possibilities this unlocks for HYTOPIA.
- Gasless relay or paymaster based interactions with any contract on the HYTOPIA chain. Target contracts do not need to implement any extra functionality to support this. In the past this was typically implemented with ERC2771. For players, this means never needing to worry about gas, tx submission, etc.
- Seamless subscription payments for creators & developers that have offerings to their players under a subscription model. Creators & devs in the HYTOPIA ecosystem will be able to do things as simple assign subscription models to content or perks if they deem it necessary. Payments for subscriptions automatically deduct from the SCA wallet that opted into the subscription on a time-based or condition based schedule.
- Frictionless account recovery using backup mechanisms tied to social logins, alternative recovery emails, and more.
- Multisig by default. Multiple signers can be assigned to our implementation. Authority for any actions is determined using a weighted mechanism with a minimum required weight threshold. All signers depending on needs are assigned a determined weight, and the sum of weights of all signers for any given transaction or interaction must meet or exceed a weight threshold. This allows granular & multiparty administrative-like control of accounts for many, many use cases.
- Permissioned calls where the player can grant access to calls of a specific function of another contract when certain conditions are met. One example of this could be that a player wants to schedule a 1-time payment to another player 60 days in the future. Once those 60 days have passed, either an automated system can execute on behalf of the call, or if they player set a condition where only the recipient can execute the 1-time call to get their payment, they can do that too. There are many, many possibilities with this system.
- Permissioned sessions where 3rd parties or games/worlds within HYTOPIA can request autonomous access to very granular levels erc20/erc721/erc1155 holdings in order to enable systems where the player otherwise might not (or should not) need to take manual action. The permissioning system allows the player to grant explicitly defined contract functions & balance access to games or 3rd party applications in the ecosystem requesting a permissioned session. This could be useful for game mechanics like idle-farming and other use-cases where a player may not be around to take action or click to approve a transaction, but items/game currency for specific conditions may need to be accessed by the game mechanics.
- Implements ERC1271 for signatures.
- Implements many of the meaningful idea of ERC4337
- Fully upgradable, as we update or improve systems we can upgrade the underlying systems to unlock more wallet level interactions for players as the platform may need them.
- Batched multicall & permissioned multicall support for efficiency and atomicity where multiple contract calls must all succeed or fail for specific execution cases.
- And much more. This is probably the most bleeding edge implementation of a smart contract wallet system to date. It solves nearly all issues from a payments flexibility & player UX perspective for how it allows our systems to ultimately be implemented.
Here's a fun thought mental walkthrough to understand the opportunity @hytopia has relative to all these other "web3 games and studios".
I hope this also serves as a wakeup call to all these other games and studios out there right now that are probably going to flop unless they come to similar realizations..
I also hope this is a wakeup call to all the VCs that backed these studios in the hype cycle but didn't have the foresight to recognize how things will play out from here.
To start, nearly every single game/studio right now that's building with some web3 element is either trying to do something novel with the crypto addition to make a "fun" game experience.. or otherwise just make a "fun" or branded game in general with some crypto addition.
First and foremost. With this approach. These games are ultimately going to have to compete in a pool of many fun games in general (non-web3) to survive long term whether they realize it or not. That is a massively competitive space to build in, let alone adding the crypto element user-experience (UX) which 99% I've seen have gotten wrong in their implementation from a potential mass-adoption standpoint. They may as well have already cut their legs off before they've tried to walk.
These games with web3 elements may have access to a less competitive early adopter pool of crypto-familiar gamers looking for these types of games, but even at scale this is probably less than 10,000 daily active users in the best case. Comparatively to what I've seen with mainstream games & mobile app DAU (daily active user) counts at scale, this is laughably tiny.
"But wait Ark, what about Axie?" - Yes Axie had a peak daily active user count above 2,000,000 players (afaik) - but where's Axie today? Last I checked.. their DAU is < 50,000 players. Their MAU abysmally lower than its peak as well.
Multiplayer games live and die by the sword that is their content, gameplay, and social experience. This compounds the difficulty for games being built that also implement crypto. Players eventually get bored of even the best gameplay experience. Add a value accrual or extraction element like most crypto games have to date, and that falloff curve is even faster when value starts to dwindle or spiral down.
The two most notable and relevant games that have continued to survive the test of time and grow are Minecraft and Roblox. They've created a magical combination of replayability or continuously new content and player social dynamics. Both of these are critical and neither can live long without the other in a multiplayer context.
So with that context, let's focus on @hytopia.
1. Where most games are either having to compete in the highly competitive "fun" games pool, and/or the tiny "crypto games" pool to attract players, we're fortunate to be able to target a huge alternative which is solving critical player and creator issues that have existed within Minecraft.
We're affectively saying "Hey this game has a huge market (170m+ players) and has 10+ years of issues, technical debt, and bottlenecks that still continue to significantly frustrate players and creators" Let's build a better game/platform inspired by the likeness of Minecraft - just like Minecraft was inspired by Infiniminer - and solve all of this once and for all.
Doing this and capturing even 1% of their playerbase is still 1.7m players. Albeit, we think we'll capture significantly more - this just points at the scale of the opportunity with virtually no competition compared to trying to compete with everyone else who are only attracting players by making a "fun" game with overly visible crypto elements.
2. We're only using blockchain/crypto in the most functional context, and nothing more. Pushing crypto/blockchain/ownership as a value prop is still something that mainstream gamers today literally do not care about, and in most cases are turned off by - and while this may change, it's the reality of the state of the environment we're in for the forseeable future.
Our HYTOPIA Chain was built to handle all cross-platform content purchases of cosmetics, specific game content, player to player trading of that content, and in-game currency balance tracking.
We could of used a centralized database and our own developed API here as an alternative, but our own, fast, no-cost-to-us blockchain fundamentally gives us significant benefits over the former.
Primarily, all meaningful in-game content & activity amongst players and creators, as well as our in-game currency are all on chain - verifiable and analyzable by any third party, open for 3rd party devs to build 3rd party applications on top of for tracking the state and behavior of the platform, and more - this is absolutely critical for an open platform where the builders and stakeholders who stand to benefit are dependent on trust of the underlying platform.
Doing this with a centralized DB/API approach would be a significant lift, require us to create our own standards, still retain us as the centralized party that chooses what's visible and what's not, etc.
This isn't an immediate value at all to players or creators, but the long term downstream effects for creators & 3rd party developers will be significant vs alternatives.
3. We're not here to create something 100% new. And let's be honest, all games draw at least a little inspiration from somewhere.
We're here to build a minecraft-inspired player & creator platform that enables what the 100m+ playerbase of Minecraft has been begging for, for years.
This means significantly less guesswork, less a/b testing on critical game mechanics, and more - we know what works, just like the giants before us we take inspiration from the prior giants that proved what worked.
Our mission here is to solve the significant pain and usher in mass adoption through those solutions.
And with that, it should be clear why @hytopia has a significant stand out in opportunity here. We're not trying to be the biggest in web3, we're trying to be THE BIGGEST ugc-based games platform in the world. Rivaling the likes of Roblox, Fortnite UGC, etc.
If you've followed all of this, I hope you understand the scale of what we're trying to do, and how clear the path is.
⏳ Internal alpha... work in progress!
- A brand new engine, built in Rust
- Backwards compatible with Minecraft servers
- Forwards compatible with HYTOPIA servers
- & so much more...
It's time one of the world's most beloved genres sees the innovation it's deserved.
Last year we met in the face of adversity to chart the future; this year, we gather, excited, with momentum.
Join us for TOPIA's second annual Twitter Space Summit with @iamarkdev and @Temptranquil.
https://t.co/eULocTX7nY
Guess what, $TOPIA is now available on Uniswap! 🥳
You can find $TOPIA on Uniswap here: https://t.co/qu5psIQZ1w
$TOPIA is the in-game currency of TOPIA and the native token of the TOPIA Blockchain. Learn more here: https://t.co/H6cwrWhL3D