EXCLUSIVE: Monzo, the digital lender which has become one of Britain's biggest consumer banks, is in talks about a sale to Brazil's Nu Holdings which could value it at between £8bn and £10bn, ending the prospect of a near-term IPO of a UK fintech champion. https://t.co/V1IVOIJsLc
“How’s this, then? Ed Sheeran, beloved by all, left without an opening band at present. Enter you two.”
“What if we want a free Palestine, Murray?”
“I reckon you’ll get lots of things for free when you’re proper rockstars. This might be your ticket.”
@cmuratori@rfleury The T20 was a great machine, the last before trackpads came in (a mono-nipple if you will). It was great to keep your fingers on the home row, and you could hold a button with your thumb and use the nipple to scroll which was nice.
Not a big believer in the bag-o-metrics approach to finding players, but the solution to the third risk detailed here is called a skyline query (which is just the Pareto front if you're that way inclined).
𝐇𝐨𝐰 𝐭𝐨 𝐁𝐮𝐢𝐥𝐝 𝐚𝐧 𝐄𝐟𝐟𝐞𝐜𝐭𝐢𝐯𝐞 𝐏𝐥𝐚𝐲𝐞𝐫 𝐈𝐧𝐝𝐞𝐱 🎯
Creating a role-based player index is one of the foundational stages of a scouting process.
It is also one that requires a special level of scrutiny: a flawed approach can lead to a strong candidate being filtered out too early or an unsuitable one making it through to the next stage.
Getting it right requires a mix of football knowledge and a basic understanding of the underlying mathematics.
In our latest blog, we break down how to build an effective player index, including the three key risks to watch out for.
Check it out 👇
https://t.co/x9DeHsHVWO
@rndmburneracct I have made the argument many times that if providers can't compete with people putting up free dashboards they should pack it in, but it does hit their revenues so it shouldn't be a surprise they don't like it.
@footballfactman Providers boinked a bunch of sites a while back and now people have no p90s to paste into their articles, nor the ability to DM the people with the data and just ask for it, apparently.
The rules of football analytics a decade ago were roughly: 1) there is easily accessible data for free, 2) don’t talk about it out front, and 3) don’t publish too much of it or they’ll come for you.
If people stopped forgetting 3 and got back to 1 and 2, you’d all be happier.
@joaompfe@ajayinvictus Can you talk more about why we should believe that a 500k line program in a dependently typed language that compiles cannot have any serious semantic errors?
@defnotbeka You don’t even really need a clever runtime with stream fusion et al, many of these languages support transducers and lazy sequences in one form or another.
@KSHartnett@leanprover Why is that a smaller task? You mean we just check the novel bits, not the bits which we've previously verified? Isn't that still 500k+ lines?
@AlfredBaudisch Feels bad as you know from listening to his interviews that he really doesn't want to go down the marketing/data-driven route and create shorter more marketable games. But hard not to contrast to @BScotchShenani's experience and lessons learned from their last two releases.
@AlfredBaudisch I don't think it's broken 1000 concurrent players at any point. I'm sure Thomas is delighted with the review scores above everything else, but it looks like a poor return on 5 years of development with a publisher involved.