I'll tell them through work channels too, but the Dragon Age: Veilguard team absolutely killed it with their UI!
As one of the maintainers of this UI tech I'm amazed at what they pulled off. Bravo!
@EddieMakesGames There’s always been something fun & challenging to do with cool people, so I’ve never wanted to leave (but that is partly due to high switching costs)
@EddieMakesGames I’ve done it (at EA!) and it still kind of baffles me. I’m in a pretty unique spot: 1) unusual location with few other local game jobs 2) extremely stable studio compared to most (Madden) and 3) I’ve really enjoyed 90% of folks/teams I’ve worked with