@zudasworld @andrewnicornn @Dexerto 1. It probably wont be retroactive thats not how most new laws work.
2. Private servers for mmos are already a thing and this would probably not even apply to sub based mmos or even f2p prob just b2p
3. Its about keeping what you own. Boohoo devs, they’ll adapt
@Redblade5@pathofexile Bruh every patch you're complaining about the most random shit ever. Who's looting more than 6 inventories worth of items per map. "Item weight" is stupid
@Redblade5@pathofexile Everything is farming strat, why would you be trying to farm white items in a t15 6 mod map with tower rarity. And all youre saying is taking 5-6 white items back to hideout to spam alchs and then disenchant, how about you dont stop and id every blue as soon as you get them
@Redblade5@pathofexile I don't understand how you're acting as if white items are now suddenly going to be rarer than divine orbs, idk about you but I rarely find alchs. I don't remember people having problems farming white bases on mass in poe 1
@Redblade5@pathofexile And yes greater essences are much more common now, being spec for it on the atlas and corrupting them has been a blast for farming them.
@Redblade5@pathofexile I feel like you misread, normal items are only getting rarer from higher rarity mobs. You probably will still get many normal items unless you are running giga rarity on your gear and on your map. And even then you’ll be getting more tiered magics for greater essences
@NocturnalAllen@Coogi_99@CaioZeon@NeverSinkDev Definitely not. It’s a nice fight but 99% of mechanics are just dodging. And feels like a missed opportunity when LE dungeon bosses have more unique mechanics. This enough gear argument is dumb when talking about the mechanics themselves
@Redblade5@NeverSinkDev Also I love poe1 crafting system as much as the next guy, but at some point the game becomes solely a currency grind I feel like theyre trying to bring a balance between both and still make loot drops a rewarding thing.
@Redblade5@NeverSinkDev They are different games. Also why compare the crafting systems when one has had 10 years to mature. It's not like in poe2 you're picking up every rare. At some point you stop and only pick up tiered rares.
@MrTeaThyme@LATin4k@Redblade5@NeverSinkDev thats cause theyre trying to move ingenuity away from just being a pure stat boosting belt and give it more utility with charms and your example of huntress is a perfect example of people who will still find the belt good to use. its about variety
@EnderElohim@NeverSinkDev Just cause it has charm shit that you don't care doesn't mean it might not be good with the addition of unique charms and other things that they might do with the charm system in the future. It's still a good belt
@rbarbosatoro@TechGuyTony@NeverSinkDev Yes but you also can't get an accurate picture of what is wrong with those and look for potential areas of deficiency when most of your playerbase isn't going those things cause ES and mana are just that busted.
@Miia44685667@HoopsEmpire_@EndymionYT So really only 1 example out of those. And in context is against other AC games, so the bar for historical accuracy is low? Obviously since they announced we know of inaccuracies like Yasuke. And early on in the game we see Naoe fight and beat Oda... so bad game?
@Miia44685667@HoopsEmpire_@EndymionYT It's also weird being with this "cuck" narrative when in the context of the game it is just a samurai admitting defeat. And looking at Yasuke still being loyal as hell even after his lord has died, something which many in that world did not do. So idk... weird
@Miia44685667@HoopsEmpire_@EndymionYT Or when Mitsuhide is part of a secret kabal that was manipulating things behind the scenes and their obsession with some boxes that comes from assassins. You know, not historically accurate shit.