@_I__DOOM__I_@nianadell Yeah my bad it's just that i am argentinian. Here we use different expressions and accents. I meant to say "tómate" with accentuation in the o.
Sorry
Miren, entiendo lo del pez... de plástico. Pero mi villano favorito era el Toxzon original y aún así me gusta el del reboot. Hace parecer a cualquier villano que se te ocurra como cuerdo.
@Vaness032186161@GMendeloriano Ya le dije mil veces y el chabon prefirió reaccionar a Copan. COPAN!
No se porque me sigue ignorando si la primera vez me dijo que la iba a ver
If you're any kind of creator, listen to me.
You do not need AI to create 2D or 3D animation or art. Honestly, you dont even need to know HOW to animate yourself. Sometimes, all you need is an idea, a vision, patience, and the right artist who can bring that vision to life. And if you cant afford an artist yet, thats okay too. You can always learn, practice, fail, and improve yourself so that way you can spearhead your own projects. Another option is also just saving your money so you can "indie" fund your project.
I’ve done both. Ive hired animators, and Ive also learned how to do it myself because, honestly, I got tired of waiting on people. I got tired of being disappointed by speed, quality, communication, or work ethic.
Personally for me, at some point, it became a "Fine ill do it myself" type of situation and literally "picked up the pencil" myself.
And I did. It took years. A lot of frustration, a lot of late nights, a lot of self doubt, but every step forward came from actually showing up for myself and my work. No shortcuts. Not pretending im an animator. actually being one. Not letting a machine, make my journey FOR me. What drives me is passion, discipline, and doing the work over and over again because I love animation. The best part is looking back and seeing that my work improved because of ME. Because I kept going. because I gave enough of a shit to get better, thats real human growth, no AI needed. You can do it too. Start from nothing. become something.