@s_v7t@ID_AA_Carmack https://t.co/MMp0bojt6D
"The server is still the final word, so the client is allways repredicting it's movement based off of the last known good message from the server."
Is this the first mention of snapshot networking and client side prediction?
@rfleury@BetterSoftwareC the conference was a gem in the rough!
There's so much noise around AI rn.
It was refreshing to get back to real programming discussions
@cmuratori @atlanticsoup "it's the network" is a hand-waving excuse used by lazy/incompetent developers. Instead of diagnosing the real issue, they prefer to blame a condition out of their immediate control.
"This can't be solved due to <condition out of my control>. Carry on with the status quo".
@Jess_StPierre I think I fit the profile. It's been awhile but my DMs are always open if you want to chat. My discord channel is a good place to lurk too. We're always casually chatting about gamedev and most of us work in the game's industry.
@cmuratori Perhaps we should abandon the slow four year education track and adopt an apprenticeship model. Experienced devs should normalize taking on an apprentice/mentee.