Finished the model I was working on a while back and made a shader for it with Unity's Shader Graph. I also got eye movement working (just a simple texture offset) #screenshotsaturday
@Der_Kevin Only Unity-specific "solution" Ive found is selecting the animation you want in the Project window (open the .fbx dropdown) and using CTRL-D to duplicate it. Now its a separate animation file and you can delete the big .fbx that has all the other anims
This was also my first time using blend shapes to animate the eyes. Struggled a lot trying to find a good workflow, but I think it turned out well for a first attempt #gamedev#blender
Finished a new model (currently using placeholder textures just to test the UV map). This one was quite difficult to make and although the vertex count is higher than I'd like it to be, I'm very happy with the way it turned out #gamedev#blender
Give your weekend a dose of soothing, meditative exploration with #Lumini on #PS4 or #NintendoSwitch. This flow-style adventure will have you overcoming obstacles, reviving your swarm and evolving to discover new abilities!
More info >>> https://t.co/0LQ0xjwN1B
Fun thing about opening your island as a garage sale is all the messages people leave behind. Also:
- Yes, that is a crude Darth Vader drawing in the top left.
- Yes, it's because my name is Luc. (GET IT HAHAHAH)
- No, I've never ever heard that joke before.
#AnimalCrossing#ACNH
The relaxing flow-style adventure game Lumini is out today in Asia & Japan. Available for PS4 and Nintendo Switch for US$9.99/HK$78/Β₯1000. 20% launch discount on Nintendo Switch!
For more details and download links, check out:
https://t.co/VpwXj5kRwQ