@GRdotGIF This is very typical of Hoyoverse. Honkai Star Rail had a copy of Super Auto Pets in it and Genshin Impact had a copy of a cartography game Map Map.
I wish the indie games that were copied would be at least credited or something, but we know that's never going to happen.
@Merrydawg The first two times I tried XIV I skipped the story in ARR because everyone kept telling me "skip now it gets better later" and I quit both times.
Then I tried playing through all of the story and actually stuck with the game. Caring about journey makes the game way more fun.
At some point, there was a cultural development where we began calling the requirement of skill "gatekeeping", and the appreciation of the skill "elitism", and I vote we stop doing this immediately.
The FinTuber Umamusume tournament is over. Congrats to the winners and huge thanks to everyone who participated and watched! It was an epic nailbiter of a tournament. ๐ฅ๐๐ฅ
This SATURDAY I'm hosting an Umamusume: Pretty Derby team tournament with a bunch of Finnish VTubers! Let's get it! ๐โจ
Cheer on your oshis on 21.3 6PM (UTC+2) at:
https://t.co/gLHcP3uE2T
@vivilotl This take is confusing because as a sprout tank player I'm grateful when people pull for me. Sometimes I miss enemies or I'm playing too safe so the extra pull signals to me that I can do bigger pulls safely since I don't know the limits and have died in big pulls before.