@AnderssonKev@Jakob_Wahlberg Good to know! For shaping the track surface, did the process mainly involve extruding edges and such, or did you use any terrain tool - possibly an addon?
@BlazeDillon It's always fascinating to see a comparison between the early, rough greybox of a level - alongside its more fleshed out version.
The finished versions you post make me all the more curious.
@KellymTran I'm adding to the Work With Indies' "Developer Thanker" trend.
Thanks for making Obsessive Compulsive Game. Through it, you gave me a deeper insight into OCD. For someone wanting to learn more but couldn't prioritize it - your game was perfect.
#ThankYouGameDev
Modern level design has split into two families:
* Mission design (think Call of Duty levels)
* World design (think open world Far Cry landmarks)
While it’s not an exact separation, they come from two very different perspectives.
🧵
omg omg omg, my Kickstarter is now LIVE!!! 🎉 I'm so excited :O https://t.co/o8DuO34NKa
It's crazy how Spilled! has grown from nothing, into what it is today.
@candacerthomas I can confirm that it gets reflected in the games. As I was coming up with ideas to start with, they progressively got more negative as they got more original.
@Perfect_Lap Here's a clip of it with about the same speed as I was imagining: https://t.co/AhGSRsql2F
On top of it, you could add some exhaust explosions at the start of the boost that refine into the flames shown.
I should mention to my student this tweet blow up again.
Some infos I read in comments:
-Folio over the diploma, but
-Diploma is a must to work abroad
-Some countries ask for a diploma to start as intern
-School brings soft skills (teamwork)
@maitan_69 While playing the mobile version of Evan's Remains, I noticed how the ads were only shown after progressing significantly.
I'd love to go a similar route for my own game.
But I'd like to ask: was it worthwhile in the end, in terms of the game's success?
Thread incoming about how we as a community need to do better 🧵
Recently, we listed a job posting on our website from a company that was offering a rate of $5.20/hr.
Our community members alerted us to this and we reached out to the company to verify.
After a conversation...