I usually avoid commenting on conflicts but all the civilian casualties on both sides of this conflict are horrifying and I agree that we as an industry should do better. Also, People Make Games is consistently delivering excellent content.
The free web version of "Physically Based Rendering: From Theory To Practice" is now based on the 4th edition of the book. Enjoy! (Link: https://t.co/N7CroKjKLC)
@PKernaghan Makes you wonder how much effort they made with the content. Im saying this as someone who’s name was mispronounced by most people I ever met. But a wast majority at least tried or asked what the correct way is
My blog post on PSO Caching in #UE5 is now live!
A critical step for PC DX12 titles to avoid frame stutters. It's still too common for games to launch without proper PSO caching and the information on this is often confusing. https://t.co/hm3GMVsnnP
9.5/10 - Bang-On Balls: Chronicles Review
"The absurdity of the scenes is a joy to behold, action-packed enough to remain interesting for those who prefer fast-paced titles." @bangonballs#BangOnBallsChronicles@pr_pirate@UntoldTalesHQ https://t.co/rLwN4dWCn6
A few friends have created a small company a couple years ago with a dream. They worked very hard to make this dream a reality. Recently they released their first game. Please go and buy it. If you are not convinced by what I said, check the reviews.
https://t.co/SLtXsFiBIu
Another fun day with Git LFS.
Had an error that nobody had an idea how to fix but it prevented me from checking out any branch. So I decided to make a completely new clone of the repo in a new location to be able to work. Now I checked and the issue is gone on the original repo.
🦾Your projects deserve a future!
As Autonomaton, we're deeply concerned about Unity's recent developments.
If you are a dev that is affected, we are open for collaboration to help you migrate your game to other engines.
🚀Let's talk.
#Unity3d#GameDev#UnrealEngine#IndieDev
"Godot can't do consoles because it's open source" is a very widespread myth. Here is a 🧵of #GodotEngine games that have been launched on #NintendoSwitch and/or #Xbox
👇
After several years finally going back to Digital Dragons, but this time with our own company with Antoni Strzalkowski! If you are also coming let's have a drink!
#digitaldragons#digitaldragons2023
Digital Dragons is just around the corner and we are super excited! This will be the first conference for Autonomaton, and we hope to catch up with as many people as possible and hopefully make some new friends too. If you are attending, let’s meet! #digitaldragons2023
@Daemin@BruceDawson0xB The thing is people seem to be more than happy to bike, so why would you build expensive train tracks and buy all the stuff and hire all the people when you can just lay down a bike path to the closest train station and give people what they want :)
@Daemin@BruceDawson0xB Public transport in Amsterdam is great and the train network of the Netherlands is excellent but when you go to smaller cities or even beyond it's really not that good. People bike everywhere so there's no reason to run buses and build tracks for trams.
Professional update time!
Last week on LinkedIn we revealed what we have been working on with Antek Strzałkowski for almost a year. The response was extremely positive, alas I realize not everyone has an account there so I wanted to share here as well.
https://t.co/sMy4eESSt6