Opportunities to break ground and make technological leaps are largely differentiated across the years. 2025 was a remarkable one for what we’ve been trying to accomplish advancing the future of computing. We’ve spent a decade exploring this space and made tremendous progress. In 2026, we’re going to see bigger leaps and more focused exploration, thanks to higher-fidelity tools like AI: https://t.co/hpb0H4zkM5
Opportunities to break ground and make technological leaps are largely differentiated across the years. 2025 was a remarkable one for what we’ve been trying to accomplish advancing the future of computing. We’ve spent a decade exploring this space and made tremendous progress. In 2026, we’re going to see bigger leaps and more focused exploration, thanks to higher-fidelity tools like AI: https://t.co/hpb0H4zkM5
Quest headsets now have a second exclusive 3D clip from Avatar: Fire and Ash, following the first that was released at Connect.
Details here: https://t.co/UV1szS9JMj
Still can’t get over how impressive real-world scene capture is on Meta Quest 3. The hyperscape feature feels like creating futuristic time capsules you can revisit anytime in VR.
Source: @Rem5Studios
Turn any room into an immersive world 🌍✨
At #MetaConnect, we shared how Hyperscape Capture (Beta) lets you capture physical spaces on Meta Quest in minutes and transform them into photorealistic environments 🤯
See it in the Meta Horizon Store 👉 https://t.co/vF1ZHBVUIT
Fresh updates, new fixes, better builds. ✨🛠️ See what's new with Horizon OS in v78 👉 https://t.co/2Y8yfgVAXT
🔍 QR Code Detection in MR Utility Kit
🖱️ New Point&Click interactions in Meta XR Simulator
🗣️ Audio to Expressions now works with Oculus lip-sync blendshapes
📣 Submissions are NOW OPEN for the 2026 Independent Games Festival! 🎮
Submit your indie game by Oct. 8 to compete for awards in multiple categories. Make history at #GDC2026's premier indie event! #IGF2026#IndieGames
https://t.co/cEG3LsNQjj
Hi. We are DEFICIT Games, creators of #VRSkater and our studio might not survive 2025. Since 2017 we've been crafting #VR gaming experiences - now working a downhill MTB game for #PSVR2, built on flow, speed and freedom. 🧵 1/2
Game Informer magazine subscriptions are back! 🎉 Lock in early bird pricing by joining today and receive a full year of 10 issues featuring more pages and improved paper. https://t.co/5aYkCQrh8e
At #GDC, developers from @Camouflaj, @resolutiongame, @creaturedotpage and Popup Asylum shared proven strategies to enhance app design and accessibility. ✨ Dive into design and rendering tips and see how you can use the new Passthrough Camera API. 👉 https://t.co/wtSeDytV0F
Colocated mixed reality experiences can fuel engagement and retention by supporting greater social presence in a shared environment. 👥 Watch the tutorial below from @Dilmerv for steps on using multiplayer Building Blocks to create a colocated game👇
Sponsored: Join @unitygames at #GDC2025! Discover how we can enhance your dev journey, level up your skills, and connect with industry leaders. Don’t miss out!
See all Unity led sessions here: https://t.co/2cVAeprraY