A while ago, I posted clips of my ground crack effect, and a lot of you asked how it worked. I kept it to myself.
Not anymore: ViewportStencil is now open source!!
Use it, break it, and build something better with it. ❤️
https://t.co/eMzzky2J2O
#RobloxDev
🌊 FREE ASSET 🌊
Yooo guys, i've been inspired by the amazing work of @godsgreg so i've crafted a fairly simpler version of his amazing water shader
It's free for everyone, I hope you enjoy it !
Download : https://t.co/uLXE8RYVNg
Lux ended up being my favorite champ I worked on for 2XKO ✨
Coming up with a new look for her magic while honoring the original League of Legends designs was challenging but a lot of fun. Super happy with what we were able to achieve
I've been on 2XKO since 2020 and can't believe it's finally out (well, sorta hah). It's been an exciting and challenging journey, for sure.
I think now it's a good time to share some effects and concepts I made.
Let's start with Yasuo :)
Waaay more stuff in the thread>
Recruiters review hundreds of portfolios a week, structure your reel accordingly.
Some tips to hook the viewers of your reel:
1. Keep it under 2 minutes
2. Strong opener impact
3. Create rhythm variations
4. Vary energy levels
5. Various styles showcased
#VFX#GameDev#TechArt
Meet the mentor of our Timing in VFX class!
Yu-Chen Lin (VFX Artist II, @RiotGames) - Contributes to high-standard VFX for League of Legends.
First session kicks off next Monday, seats are limited to keep feedback personalized: https://t.co/NuLrkvPxmT
#RealTimeVFX#VFX
⌛Meet the mentor of our Timing in VFX class!
Yu-Chen Lin (VFX Artist II, @RiotGames) - Contributes to high-standard VFX for League of Legends.
What is waiting for you inside 🧵
#RealTimeVFX#VFX
En 4 días sale Spiritstead y es posiblemente uno de los indies más bonitos que he jugado.
Construyes una aldea mágica donde desbloqueas espíritus que ayudan a tus aldeanos a cultivar, recolectar y gestionar.
Todo está dibujado a mano, inspirado en las películas de Miyazaki.