new portfolio website update!
well, it's more of an excuse so I have a place where to share interactive stuff I'm working on. have a look!
made with powerful threejs and astra
(link on profile)
If you know what you're doing (in a year or two this prerequisite might vanish btw), making a custom tailored engine for your game will always be superior to a fully fledged commercial engine.
I wouldn't like to be in UE/Unity shoes rn.
Announcing RimWorld update 1.7! It moves the game from Unity to the Waylith Engine, our own in-house engine.
In our tests, RimWorld runs 2-4x faster. You can try it now on the unstable beta.
Oh, and RimWorld isn’t the only game on Waylith...
Read on Steam: https://t.co/WT4qrvMYzq
now that $200 = 2x$100 (ikr). what's the incentive of going after anything more than $100?
you can just fragment your usage among accounts, if you need a lil' boost, get a $20 plan more and cancel it when you're done!
only remaining incentive is "comfort", but thats not enough.
@elok_lam https://t.co/oQQ5pXZyQ6 and then the little support-bot button in the bottom right corner. Helps to be logged in. The AI bot can execute refunds so don't need to escalate to a human.
Given the recent updates, I was looking for devday to make sure switching from Codex to Claude would be the right move at the moment for me.
I guess that settles it.
For clarity, while both are called 20X, in Codex they apply specifically to weekly usage limits. And we also don't have 5h limits for both Pro plans.
The Pro 20X is quite precisely 20X the usage of the Plus subscription, so it does exactly what it says on the tin.
it looks like opus 5.5 is now the best at spatial reasoning and 3d. every test I'm opposing astra 6, sol 6, and opus 5.5 has the same result:
opus kinda mogs.
i can guarantee you you're already playing games made with AI tools, or made with tools made with AI.
the tools you're using to craft your "AI free" games are being made with AI.
it's ok not to like AI use, or to call something "low effort" if that's your opinion. but don't be an hypocrite, if you want your world to be AI free, go back to your cavern, that's just reality.
and i'm not even pro AI.
@Figmaslayer Nice! I'm having a hard time getting foliage right. I would love to hear more about your blender + astra process if you've got time to write a bit more about it. I'm pretty sure I wouldn't be the only one interested!