Dear GameDev community ๐ Where can I find atmospheric space background music I can use in my game? :) I found some nice music on @pixabay but I'm not sure if I can use it in games as well? #IndieGameDev#freemusic#gamemusic
- I added my favorite sprites made by the talented https://t.co/Y34Z0VsErE :) and gave the asteroids a random rotation.
- The placement of the asteroids is now checked against the proximity of already existing asteroids and padded from the world bounds.
- Each entity is now wrapped in a container with the possibility to show indicators next to them.
- I tweaked the "entitiesInRadius" calculation to take the sprite size into account, so it is now more accurate.
- The info panel on the right is now a Preact App that gets data fed via signals.
- The Upgrade buttons interact with the Game world and upgrade mining and movement speed for the cost of resources.
- Asteroids have an outline filter applied when the mouse hovers over them
Here's what changed since the last time:
- The game now runs on an Entity Component System.
- Entities now have a command queue that is triggered for the player entity by shift-right-clicking
- The command queue for the player entity is displayed as a path.
Finding the nearest neighbors within a radius efficiently using a rudimentary cell-based lookup index. Used PIXI.js to visualize it and added some interactivity and stats for good measure. :) If you're interested I can provide a GitHub repo after I clean up the code a bit ๐
I don't know what else to say then
It's officially over for most graphic designers and photographers
I'm speechless, it's just too good
This is 10,000x cheaper than any human could charge
All of these are AI generated