We are so proud of the work we have done on Harvest Hunt at @wearevillainous . The game has come on leaps and bounds and we have some amazing action and a terrifying story you can unlock in the game. We are a tiny team and every day I am astounded at what we have produced.
@valentinaChrys This is what I felt too. I also got into an area where the ground totally clipped, I mean vast hole into the neverwhere.
The design and looks are outstanding but couldnt keep me.
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Beyond Monitoring: From @Fusion_Reactor to Autonomous Operations with OpsPilot by David Tattersall.
Don't miss out #CFCamp2026#CFML
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My pro career has died a death lately, seems like most marketing and concept art visuals are done by people using AI now.. but if you like my artwork and can support me making more in my slow chaotic way heres my patreon, thanks! https://t.co/iheZEgBI3X
Spinning up Lucee servers shouldn’t be a mini DevOps project.
lucli server lets you:
• start/run per-project Lucee
• switch envs with --env dev/prod
• list/status/log/open/monitor instances
Check out the next post for the full info...
Introducing LuCLI – a Lucee-first CLI for CFML devs 🚀
Spin up Lucee servers in seconds, run CFML scripts, use an interactive REPL, and build automation modules – all from your terminal.
Alpha but ready for daily use.
More info: https://t.co/5H1Oqzj1PC
#Lucee#CFML#CLI
Introducing LuCLI – a Lucee-first CLI for CFML devs 🚀
Spin up Lucee servers in seconds, run CFML scripts, use an interactive REPL, and build automation modules – all from your terminal.
Alpha but ready for daily use.
More info: https://t.co/5H1Oqzj1PC
#Lucee#CFML#CLI
STREET GODS is out ! @TechArtHarper
worked on it and it is one of the first VR Games with real bloom. Congratulations to all the team at @SoulAssemblyLTD
https://t.co/iQ3RIJiIxf