So happy to share the @Substance3D advanced material tutorials we worked on with @ETammekand and @KarmahArts
Check out the trailer: https://t.co/mHTbzyMj1J
Grab the pack: https://t.co/z5MGiEvlia
And also @ArtStationHQ
https://t.co/pWTfVOAI0L
We're barking up the right tree with Eucalyptus bark from @max_kutsenko ๐ณ
Max's tip is to use the Simplify Tool when projecting color texture onto a model. Simplifying your high-detail mesh to around 15 mil triangles will make the color generation quicker and retain sharpness!
It was a real pleasure to share my scanning process with @80Level
I got into photogrammetry just recently but it was the right choice for me as I am having so much fun traveling and discovering new scanning locations.
@RealityCapture_#gamedev
https://t.co/LXL4be2AAW
It was a pleasure to collaborate with @DigitalLevelup
I present you an Antique dresser trim tutorial via @artstationhq https://t.co/7MVQmGHmEf
You will learn how to create complex shapes using the spline nodes in @Substance3D
Images rendered in @marmosetco#gamedev