@Bamyyaa@thomaxibestof FF is definitely niche, but some characters, at least, are pretty well-known. Terry was in Smash, Mai was in DOA (several times), Geese was in Tekken 7, Terry and Mai in sf6. So I'd say at least some characters are pretty well-known. Terry is def. more popular than any GG char.
@Pap_fgc -will have by the end of the year. I guess it will have a small dedicated community, and casual lobby will have stable 5-10 people online for you to play.
It had the potential to become "THE tag fighter", easily in the "big 3" in the future. It never will.
@Pap_fgc Many people were excited of what the game would become in the future. It was barebones but had huge potential. Now it will be like this forever, your favorite champion is never coming. No more new stages, skins, characters, no ranked. But sure, you can still play with what you-
@Chez_ib -game, overall weird choices for chars in the roster (who really needs this many arcane champs?), mid sountrack, divide by regions/region lock - which is one of the worst things a fighting game can have. Expensive skins, rotating shop, bad matchmaking (+4/5 ranks above or below)
@Chez_ib Agree. But at the same time it was:
Barebones, felt like a demo, not full game. Almost 0 offline content, no proper arcade with endings and dialogs, no story mode, no gallery mode etc. Also - bugs, some were not fixed since beta in spite being reported, small roster for a tag-
@thomaxibestof -and yet it has less than 500 people online on steam.
At this point I just think it's all about the brand. If a fighting game doesn't have Street Fighter or Tekken in it's name - it's destined to be niche discord fighter.
@thomaxibestof This is absolutely not the reason. Just look at Fatal Fury: COTW - a 1vs1 game, full finished game with lots of content, several story modes, arcade mode with endings, big roster, lots of chars, has popular guests (2 from sf6, Kenshiro), easier to play than KOF-