Texturing and lookdev for the Klismos chair! Watch til the end to see the first render of this beautiful wooden piece. More @boltgraphics Glowstick promo work coming soon!
A quick look at the procedural wicker weave I set up on the Klismos chair for @boltgraphics
This was an excellent way to get the hand-placed, irregular weave of the strands while also getting some nice procedural control and randomness. Texturing and rendering next!
Creating some fun Greek🇬🇷 architecture and design assets to showcase the new Glowstick render engine from @boltgraphics
Check out the modelling timelapse of this classic Klismos chair and stay tuned for more behind the scenes goodies 🏛️
🧵 First inside look at some of my character work on @lovedeathrobots JIBARO. It was a pleasure to translate Alberto Mielgo’s designs into 3D. @arnoldrenderer & @sidefx.
The Siren was built in a very procedural way, while Jibaro himself is surfaced in a more traditional way.
If you were wondering who's tall enough for the car from my last post, it's my buddy Stu here. He needs the extra head room.
#characterdesign#characterart#animation
@GenerativeGus Haven't finished yet but caught a live stream today on @AgoraCommunity_ with the lead animators on the Jibaro episode. Pretty insane filmmaking on that one.
The Megachitus, an enormous beast I've recently finished up for Bolt Graphics. What is this guy going up against?
Primary concept by Junseok Kwon
Full project here https://t.co/dzw0Fh3G0j