My #18XX calculator (18XXc) is live on the App Store and Google Play. Give it a whirl if you are so lucky to get to play some in-person games.
iOS: https://t.co/8kNp1UTUzb
Play: https://t.co/hfSPRopkx4
#flutter
@luke_pighetti Does Google review your builds for the closed testing track? Because they do that for the app I manage at the bank I work at. I cannot understand why Google thinks it needs to vet builds we release for closed testing.
@luke_pighetti It is such a lazy implementation of release control. And if you have builds ready for two channels, beta and release, you cannot choose to release the beta build now and hold the release build. Whoever is product owner of this needs to do a better job.
@luke_pighetti@johnwiese@devangelslondon I don't think will do what they want. The scammers will still be motivated to jump through all the hoops. Its the indie developers that will give up and do only iOS
I picked a deadline far in the future. If this is still a thing then, I will probably quit developing for Android
Google has announced that "developers with newly created personal Play Console accounts will soon be required to test their apps with at least 20 people for a minimum of two weeks before applying for access to production."
More specifically, Google says developers with personal accounts created after November 13, 2023, have to "run a closed test for [their] app with a minimum of 20 testers who have opted-in for at least the last 14 days continuously." By "continuously", Google means that they "won't count testers who opted in, tested for less than 14 days, and then opted out."
Certain features in the Play Console, such as Production (Release > Production) and Pre-registration (Release > Testing > Pre-registration) will be disabled until these requirements are met. Google will ask developers "some questions to help [them] understand your app, its testing process, and its production readiness."
The features that will be restricted until the new requirements are met
Here's a table that summarizes the testing requirements per track:
Links to the blog post/FAQ in the replies.
@Joecamotive Agree, first SR is to stop me from going all in on company A while you go all in on company B. It's shared incentives by fiat, not incentives.
@Joecamotive I agree, those first SR rules are very suspicious. It reads like game setup masqurading as gameplay. Smells bad that the game needs it; is it that fragile that the whole thing breaks down if gamers make less balanced choices at the start?
@Joecamotive 1930 reads like 18xx + cuberails with a lot (a lot!) of chrome? Still, I usually need to see a playthrough to figure out how I feel about a game, remain somewhat curious about it.
@steveklabnik @jeresig@lazerwalker Similarly, Skymines (https://t.co/Wn9mkfnHwt) is the decolonized version of Mombasa.
The replacement theme is "crypto currency on the moon", which even if not as problematic, is still very weird.