I made a website that tracks prices of Nintendo Switch games (and hardware) and sends notifications when things you want go on sale: https://t.co/eyLJfFtDpn
@jesse8bit@Nintendeal Uncancelable attack animations. You can't just run up to an enemy and smash the attack button and expect that to work. Limited healing.
And hard to tell just from a brief demo, but probably much less "going to towns and talking to people" than Zelda.
@jesse8bit@Nintendeal It definitely looks and plays just like a top-down Zelda game, but a lot of the combat and supporting mechanics are share a lot with Dark Souls, Hollow Kight, etc:
Only saving at limited savepoints. All enemies respawn when you save. You drop all currency when you die.
Welcome to episode 2 of The Influencer Café! This month I chatted with @michaelfairley, creator of @dekudeals. We had a blast discussing Michael's history as a software engineer, Deku Deals as a project, and more!
https://t.co/60DezV1uab
Find it on YouTube and podcast platforms!
@tikotzky@tomdale@Cloudflare Can you link me to some info on this? I think I saw this behavior on my site but haven't been able to confirm that it was CF's issue
@cliophate Tweetbot. Mute keywords for things I definitely don’t care about. “Turn off retweets” for people who retweet too much low-signal stuff. Heavy use of Tweetbot’s “Read later” feature to send long-form things to a separate queue to catch up on.