Wowie! A lot of new people checking out the mod! Here’s the first trailer if you want a little more info.
1.8 trailer coming soon! https://t.co/ZeDYfBnxQa
Talk about being behind on Halo news, I had no idea that the legend, Michael Fahrny, who was keeping MCC alive for so long with small update that helped modders... was the one that got sacked during that severe abuse and mistreatment claim... damn.
https://t.co/6ODWVfe6nA
@Unyshek@Diggy092 There's quite a few bugs I've found for SteamOS/Arch users
-Game crashes at the end of every mission/between missions
-Cutscenes play at half rate when the application is in focus
-Some annoying stuttering here and there I'm on high end hardware. Otherwise runs great
@HaloSupport there seems to be a bug where cutscenes play at half rate while the game window is in focus. the moment i click away it plays at full rate.
My dog is getting older (he's 13 1/2 which is past most labs life expectancy!) so I wanted a way to immortalize him in Minecraft: Oldschool Edition.
So I added the Matty painting in 1.9 Pre-Release 7. <3
I got approval to talk more about the Avengers leaks from 6 months ago, where a lot of them came from, and a Daredevil character returning in Spider-Man Brand New Day!
(A THREAD🧵)
#AvengersDoomsDay#AvengersLeaks
Halo Studios’ Original Roadmap: Three games in three years, only one survived
TLDR
• Cancelled Ecker and new Halo campaign
• Pierre Hintz’s full-circle failure: battle royale to extraction shooter and back again
• Possible DLC for Campaign Evolved
• Uncertainty about Halo 2/Halo 3 remakes
• Halo MMO not happening
Originally, studio head Pierre Hintz planned three Halo games in three years: Campaign Evolved, Project Ecker (the next multiplayer game), and a new campaign.
However, only Campaign Evolved survived. Ecker – which began as battle royale project Tatanka, then shifted to an extraction/shooter hybrid before reverting back to battle royale – was fully cancelled.
The planned new campaign never gained traction due to lack of vision, planning, and leadership.
• Poor leadership struggled to manage multiple projects simultaneously.
• Ecker was never intended to include classic multiplayer modes.
• Ecker was originally developed as an extraction shooter and super-big team battle hybrid game.
• Pierre decided to change course again by reverting Ecker back to a battle royale game.
• No other mainline campaign or multiplayer game is currently in full development — only early concepts.
• Uncertainty surrounds Halo 2/Halo 3 remakes
• Nobody at the studio has heard of a Halo MMO
• Studio employees are worried about the franchise’s future and potential layoffs after Campaign Evolved releases.
For Halo Fest, the original plan to showcase or soft-launch Ecker was unrealistic due to delays. The best current expectation is announcing a new project in early development, with possible DLC for Campaign Evolved being explored.
Rebs plans to release the rest of the info in future videos.
via: Rebs Gaming
https://t.co/Ir1S00X1XT