One of the things I'm most excited for is partnering with the LibSQL folks to create a custom syntax for defining tables which are backed by CRDTs!
LibSQL is truly getting SQLite ready for the coming decades -- https://t.co/A4xHXk1X2Z
https://t.co/w63j5KxOPL
🇫🇷Après plus de 4 ans de travail, LUNARK, ma petite contribution au genre des jeux de plateformes cinématiques est enfin sortie !
Merci de partager 💛
#indiedev#gamedev#cocorico
🥲After more than 4 years of loved poured into this little passion project and thx to the help of my friends at WayForward, I can officially say that... LUNARK is OUT!
[🎮Links in the tweet below] #pleaseRT
LUNARK launches tomorrow, but today we have a Twitch livestream so you can check out the game and see the early levels in action! Tune in at 2PM Pacific/5PM Eastern as we run, jump, climb, roll, and shoot through a futuristic pixel-art sci-fi world! https://t.co/6gNS2stOzp
Cinematic platformer Lunark taps the lost art of rotoscoping to bring its sci-fi world to life..
The developer details the meticulous process: https://t.co/qxuNsTKoJh
Today we are officially launching what the team at
@NablaTech has been working on for years now 🤩
The very power of the most advanced ML LLM in a product any doctor can install in 30s and use with any kind of tele-health provider: https://t.co/IeEtf4S8EY
I wrote a new blog post about using the Builder design pattern in JavaScript, which is not something we see often see mentionned with this language.
https://t.co/f8KMAySJu9
Time to share what we've been doing at @Echoes_HQ! 🚀 TL;DR: Echoes is a whole new take on the problem of measuring engineering activity, focusing on the purpose and impact of engineers work. It's the product I've dreamed of as an engineering leader. https://t.co/bXVGXQHT8u