I am solo Indie Game developer. Currently working on my #indiegame#suckersam. Follow me if you like to know about progress and get my new games. Thank you.
I have started new Project based on #Unity#ECS and would like to post my progress. Just posted new #DevLog how I created ISystem and Job to execute actions at the end game play. #indiegame https://t.co/AfL8U9dgKn.
@elonmusk Hi @elonmusk, why It is not possible to stop recieving your tweets? Every atte pt to not recieving your tweets to me is immediately cancelled.
Hi, wanted to share #screenshotsunday and let you know that I continue working on my BananaRunner3D mobile game in #unity trying to implement #multiplayer feature so you can #play this #MobileGame with your frieds.
https://t.co/SvRewmuvNR
@GrimbartTales Hi,
I was imporessed that you are using tiles to create this georgeous platformer game. Can you let me know what is the size (in pixels) of one tile in this map ? It is about 256px x 265px ? Thank you for great work and answer. Happy New Year to all your team.
Hi #indiedev in #mobilegames
my FTS goes down on Android, and I have find @TheGamedevGuru who has great articles about performance tuning in Unity. Check it out if you feel your FTS is going down.
Draw Call Matters
https://t.co/F3tlMOKr6W
@devsanddorks Hello, It's #FollowFriday, I am solo indie game developer working on 2D platformer style game #suckersam. Still in early stage, but if you follow me you can track the progress and put your ideas to the game. Also you will be first notified when demo will be ready.
@TheTanjerine For me Pixel art is so hard because you have that limited space and you utilize it way that it looks good from distance. You picture is so great!