@orgunbertan I tried Reddit for two weeks trying to promote my first game - and it got me at least some crumbles of visibility, 100wl by week 2. When I posted things on X it gave them, quite literally, 0 views. So I come back the next day and it shows 1 view - mine. That's... Pain
I continue to participate in the first beta testing of the Mowties game. There are some flaws and errors, but I really like the game itself. I'm looking forward to its release.
@mogmek
Imagine you are playing Mowties and when you end up on the jail tile during the payment 42 it suddenly shows a Russian phone number in coins to bail you out
By Totanli @king_and_shade
The first Mowties Public Playtest is live, playable in browser! Come build some combos and share you feedback and scores in Discord or google forms!
It's a luck this coincides with #WishlistWednesday - maybe some random people will find and cover my post :))
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@jogamedev Wow I'm actually surprised that someone would try such new things after releasing their first successful game already. Btw I just LOVED playing spell masons until my laptop can't handle anymore :)
@IndieGameJoe Yo @IndieGameJoe! Here's Mowties: Balatro x Monopoly mix where you place houses to form synergetic combo chains and outrun exponentially growing payment. It's my first game and I'd really appreciate any comments!
https://t.co/QDCgdvOtHO
#WishlistWednesday
Hi! I'm building Mowties - a roguelike engine-builder on Monopoly-like boards. Build unique properties and arrange them into combo cascades to beat an ever-growing payment. Manipulate dice rolls, break the game rules with legendary items - and win another run!