@martin_casado generically good harness would be post-trained into model and become standardized to all harnesses (e.g. computer use)
niche or opinionated harness would keep their independent value for their specific use cases
these days if you write a structurally nice github issue with a suggested solution, you'll be unwelcome and dismissed as an AI-generated report by the maintainer. that's absurd.
New supply chain attack this time for npm axios, the most popular HTTP client library with 300M weekly downloads.
Scanning my system I found a use imported from googleworkspace/cli from a few days ago when I was experimenting with gmail/gcal cli. The installed version (luckily) resolved to an unaffected 1.13.5, but the project dependency is not pinned, meaning that if I did this earlier today the code would have resolved to latest and I'd be pwned.
It's possible to personally defend against these to some extent with local settings e.g. release-age constraints, or containers or etc, but I think ultimately the defaults of package management projects (pip, npm etc) have to change so that a single infection (usually luckily fairly temporary in nature due to security scanning) does not spread through users at random and at scale via unpinned dependencies.
More comprehensive article:
https://t.co/EJAZbqAPIQ
@_xjdr shrek do you explicitly ask the model to write a detailed plan/spec/checklist of a specific structure before a task? or u'll just let the model yolo it with just a prompt from you?
I think the market doesn’t lack people who love to spend time to tweak game mechanics and look and feel, but those people probably just lack the raw ability to code and draw (like me as normal dev).
That being said, it depends on what game we’re talkimg. 3A game is for sure impossible for at least years, but indie games like stardew valley are much approachable