I just added thrusters to https://t.co/L5odSCWGno
You can now build actual flying/boosting machines ๐
Try the blueprint in-game (catalog -> blueprints tab)
#gamedev#indiegame#threejs#webgl#sandboxgame
1000 players each represented by an actual physics body, all networked, in the browser, running smooth, without the possibility to cheat. Promising results so far!
Cooking up a little multiplayer browser game. Just implemented nameplates with the help of PixiJS, the (3D) names are done with Three.js. Taking a little inspiration from World of Warcraft ๐
Been following along with @bruno_simon's devlog, I love it so far โฅ๏ธ Took a bit of trial and error, but I got the infinite grass technique working.
Working on implementing my second computer graphics paper https://t.co/PFwsEB2ifM. It's about clipping and capping solid triangle meshes , check out the demo here: https://t.co/fu9JDg1giC. Further performance improvements to come! โจ