Having some time over christmas to work on my odin + webgpu "light transport" toy.
- Added texture rendering support (only one tile for now)
- Added ability to paint light emitters onto block surfaces
Enabled smoothing across vertices, as well as actually properly picking up the surface colors - also added ability to play around with some bounce values.
Made with odin, fun project to implement
@threepointone not really "new jobs" im guessing, but distribution of people per job changing towards more decision making / less labour, which might mean more small businesses with less employees but higher ownership and potential
@Laz4rz I went to my childhood city a couple of days ago and got random flashbacks of some games OST I heard when I was like 8 and temp spiralled into considering buying a Roland SC 55
It’s still early in development but what we’re developing is a shader compiler guaranteed to maintain flat execution times on GPU regardless of the data inputs to ensure real-time deadlines are reliably met no matter the content or user behavior.
You’ll be able to program it like a video game, visualizing a simulation of the virtual GPU executing in a manner similar to Minecraft redstone or Factorio conveyer belts. The idea is to enable making performance bottlenecks visually obvious. We’re also creating our own real-time debugging tools built atop a GPU-based interpreter, as well as a real-time multiuser development methodology that’ll act as an alternative to version control.
Two markets we are targeting. One is general purpose software for desktop and server applications.
The other more premium product is targeting the safety-critical embedded systems market. We still have some R&D to do but we are hoping to revolutionize that market and replace the need for custom safety-certified hardware, operating systems, drivers, and HMI tools. This might turn into a GPU-based RTOS, we shall see.
The idea is to treat the GPU as a hard real-time coprocessor where the CPU is only responsible for being a middleman for I/O, nothing more.
@alightinastorm Always assumed him to be part of the most hopeless optimist crowd, sort of last bastion. Seeing even him pack the bags and talk about it publicly.. wow
Been saying it but a single trip to certain countries after 2019 will blackpill you on germany indefinitely
@shitpost9000@initjean btw i understand a lot of the selloffs, but with NET makes zero sense unless im really missing something
their whole WAF product is basically what you'd want in case everyone starts spamming 0-days
@shitpost9000@initjean would you short the bullet proof vest company when the expectation is that everyone will have guns, just because you havent paid a lot of money to the bullet proof vest company?
@Vortyndev love the far horizon. looks good. main thing id suggest for a comprehensive landscape is mid/large rocks/boulders and small trees / brushes, creating little islands of shrubbery and rocks and clear paths / clear areas.
@himpodimpo@yacineMTB@teortaxesTex that yoloed container is best protected by CF, that's what they do so well. They are so well positioned to shield all the rinkydink startups from big Bad zeroday attacks via blanket firewalls and traffic analysis, how is nobody seeing this. It's always been their product
@himpodimpo@yacineMTB@teortaxesTex Citrini recent thesis is that agentic utilities would turn internet traffic into crazy numbers regardless, so the infra layer should benefit. A world where infra becomes useless but also everyone uses LLMs to grow their own little startup into the singularity seems self contradic
@jaffathecake@twholman The algorithm is hostile to off platform linking. The videos you see are selection biased to those tweets. The right way to go about it would be to put a link into a message but idk if that gets penalized too nowadays.