Building a gaming portfolio isn't about betting on one big hit — it's about running smart, parallel experiments.
@GiulioXdotEth and the team at @Pixelmon are doing exactly that: developing multiple midcore 3D games in-house, shipping leaner versions early to stress-test funnels, and deliberately cutting titles that don't clear the bar.
Before committing real marketing dollars, they're running $10–15K test campaigns — segmenting by platform, region, and player behavior — to let the data decide which game earns the depth investment. That's not hedging. That's disciplined portfolio thinking.
2025 was a year of building, shipping, and showing up.
We took The World Nova Thera from concept to culture across games, media, and global audiences, laying the foundation for what comes next
@PurdyKurty Gonna miss watching and supporting you boys playing in tourneys cause theres no way i could watch full on TPP tourneys. Some of those TPP tourneys this year were 'OK' to watch, but only because it was shits n giggles for most players.
@PurdyKurty@aSQUIDsurvives I dont think there will ever be a PUBG2, they would be crazy to do it imo. It would just split player base (unless they cancelled servers for PUBG). I'm sure there still making plenty of money with passes and skins etc, so any PUBG2 will just be an "update" to the existing game.
@PUBGEsports Bye bye PUBG esports! Seriously, who wants to watch players sitting behind walls tpp peeking for 20+mins. I certainly wont be watching any, and ive watched pretty much all major tourneys since inception.
Something ancient is stirring in Nova Thera.
A battle where bonds are tested, monsters awaken, and every move leaves a mark.
Anime new trailer tomorrow.
I’ve been a Hyperliquid maxi for a long time, and HL still remains my largest position in Web3. But a recent decision by the team has been extremely disappointing to see.
Earlier this year, @monprotocol acquired the $MON ticker on HL for ~500k:
https://t.co/5TnzDkOB86
The rationale was that CEX interactions were frustrating, and the Pixelmon team wanted to align with a fully decentralized venue. The token ultimately didn’t gain much traction on HL (very low volume, practically a waste in hindsight), but at least the team had secured an immutable asset.
Fast forward to Monad’s launch, and suddenly the MON ticker on Hypercore now refers to Monad, not Pixelmon. So I checked with the Pixelmon team assuming they must have sold the ticker.
Turns out they didn’t.
Hyperliquid simply changed the frontend names:
Pixelmon is now shown as “Monpro” on UI (but still $MON on-chain).
Monad is shown as “Mon” on UI (but is actually $UMON on-chain).
So technically the ticker is immutable, but from a consumer perspective the actual UI identity has been reassigned. And realistically, no one cares what the ticker is on-chain when the UI shows something else.
If this isn’t effectively a ticker grab, what is it?
Pixelmon paid 500k for something that the frontend can override at will, while Monad (or rather @unitxyz, who is clearly closer to the HL team) gets the visible name without paying for it.
To be clear, this doesn’t materially affect Pixelmon’s future. But on principle, it’s wildly disappointing.
Is this the ethos Hyperliquid wants to stand for?
Centrally aligned players first?
What message does this send to smaller teams who choose HL because they believed “listings without fuss” meant UI consistency and fairness? Are we now saying:
“You can buy the on-chain ticker, but we’ll decide the visible name depending on who we talk to”?
Tagging @chameleon_jeff@iliensinc because this seems like a serious breach of HL’s own stated values, and I’m not sure whether this decision was fully acknowledged at the top.
For clarity:
Pixelmon ($MON): 0x622cf551933f19f9136303dcab56488c
Monad ($UMON): 0x58dae745c8c5fed4012f35ef39829c2d
Frontend:
This requires an explanation imo and its not about this particular case but more problematic for the overall direction team wants to take. To me this is a clear slap on the face of smaller teams being allowed to be strong-armed by privileged partners.
@sershokunin can you also pitch in as to what happened here?
.@wardensascent is now live on Android and iOS and playable worldwide. The game has a singleplayer mode - with campaign expansions added every month by our live ops team - and an endgame multiplayer challenge mode (Arena) where you can pit your @Pixelmon against other players.
All web payments going through the $MON - ID wallet system will automatically onramp to $MON @avax and reflect in app as in game purchases.
Try it. Links in comments.
This might be the next big thing in mobile TCG.
Just tried out @PixelmonTCG and it actually surprised me. Fast, strategic, and super easy to pick up if you’re into mobile card battlers.
Season 0 is live now for Android in APAC, with the global launch coming later this year.