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NES Dev tools made some progress over the weekend:
Palette Screen almost done and I can apply a Palette to MetaTiles :D Also refactored a lot! #nes#nesdev#flutter
@SergiAndReplace @mjohnsullivan @_eseidel Thanks for the interest! Just to be clear: It's just a little desktop tool for creating game assets. The game still needs to be done in assembly.
Now I need to start to share data across screens. Let's see if a service layer with some streams is enough or if I end up pulling in a library in the end. #flutter#bloc
More progress: Reading CHR files and first draft of the palette screen. Need to cache the color conversion to get rid of the flickering #nes#nesdev#flutter