@Beluba At this point I’d genuinely like to see you test this yourself with a controller in an actual online game, not a script. Go 10/10 off visual cue and show us there’s truly no variation 😂 because saying ‘it’s imperceptible to humans’ when the community can literally feel and see.
@Beluba I’ve played 2K for years and I know my jumper. I can release off the exact same visual cue all game and randomly get a noticeably faster or slower animation on a wide open shot.
@Beluba Mike I hear what you’re saying, but if the release point is fixed while the animation leading up to that point can vary in speed because of animation blends, transitions and energy levels… then to the person actually playing, the shot IS speeding up or slowing down.