@ArtOfPilgrim Depends, but for Hard surface, I normally build low poly first, duplicate it build it up to a mid poly, duplicate and work that up to high poly.
For sculpts its the opposite. Each to their own. I guess a video of doing both methods would be good ๐
Trying to get rid of @adobe products from your computer is like trying to get rid of a fungal infection. Even when you think you got rid of everything then try to uninstall creative infiltrator, i mean cloud, still the disease lingers.