Simmers,
Our latest update is live with over 150 bug fixes and improvements for food, dining, & drinks, resolved loading & freezing issues, 375+ dishes added to Family Recipes, and a new toggle for muscle/weight gain.
Read more in the full notes: https://t.co/Uy9AK6yYIa
Sul Sul, Simmers,
We have a significant Base Game update coming Tuesday, October 27. It's time to back up those saves & prepare your mods & CC for a Base Game update.
Need a refresher on mods & updates? We've got you covered on the EA Forums below: https://t.co/G0UVIEqQKw
NUEVOS CAMBIOS EN EL SISTEMA DE COMIDA Y ESTADO FÍSICO 🚨
El próximo parche agregará:
- Opciones para activar y desactivar cambios de musculatura y peso
- Actualización del precio y calorías de todas las comidas
- Ampliación de recetas familiares
Sul Sul, Simmers,
Today's Base Game update is live, including faster marketplace load times, 6 size-inclusive CAS outfits, 5 new starter Sims, a new afro-textured hairstyle, PlayStation/Marketplace navigation fixes, and more.
Full notes: https://t.co/0K7h7KRSyB
I recognize that there are some inconsistencies with the game's lore. I'll definitely be fixing Innisgreen to be an island (and thankfully that's an easy fix).
As for Moonwood Mill and Forgotten Hollow... I know the tunnels are super important to Moonwood's lore, but honestly, I just can't see myself moving Moonwood to "Europe." "America" is already bloated enough without moving Forgotten Hollow there too. Plus I really love how nicely Ravenwood flows with it, so I'll most likely be leaving this one as is. (Tunnels? Pff! Let's just chalk it up to magic, or an intercontinental underwater train.)
I'm planning some smaller changes to the look of the Gibbi Point's as well.
I was also reminded that Windenburg isle sits in a lake and not open water, but...
Unfortunately it's impossible to make everything 100% accurate because there has to be a level of visual simplification to ensure each place is easily recognizable and everything fits on a single screen. At its core, the concept is that these places exist within a larger world map and they aren't the only locations on the globe, and there's plenty of the rest of the world in the space between them. But to keep everything functional and readable the way it is now, it's just not possible to draw more. That kind of simplification is the same reason why decorations like trees and buildings don't have a consistent scale.
The Immersive World Map is here! 🗺️
A complete overhaul of the world selection screen, featuring a custom map design and a seamless layout that connects all Sims 4 worlds together.
Available in early access on my Patreon!
I’ve been in a state of “AWE” all night! And it’s soo similar to how I picture the geography in my mind! Never thought of Gibbi Point as its own island/continent though so that’s exciting! Thank you, @SimMattically ! That’s why I pay my membership faithfully 🤭!
Simmers,
Today's Base Game update includes fixes for a memory crash when traveling, a bug that could cause manual saves to overwrite the wrong slot, and stuck countdowns for school and careers.
Click here for the full notes: https://t.co/SYun46kR5R
Simmers,
We have a patch tomorrow, Aug 6 containing fixes for a travel crash, a save overwrite bug, and stuck career and school countdowns.
This update will have minimal impact on mods, but as always we recommend backing up saves beforehand: https://t.co/yusvyZa0RP
🚨 ¡Aprovecha por tiempo limitado! 🚨
Del 30 de julio al 13 de agosto, usa nuestro código de creador SIMLISH4 al comprar en la EA App y obtén 7% de descuento en packs de Los Sims 4.
-Expansiones
-Packs de Contenido
-Accesorios
-Kits
-Stack & Save
¡Gracias por apoyar a Simlish4!
Acaba de ser lanzada una nueva actualización para usuarios de PC con Windows. Esto soluciona el problema de los informes falsos de Windows que afirman que el juego contiene un virus troyano. Esta actualización solo afecta al lanzador del juego, por lo que no hay cambios en la versión del juego y no impacta en tus mods/CC.
@sulsul_dagdag@TheSims Sul Sul! Autosave creates a separate save slot, so it acts as a backup of your progress. Save Reminder works differently, it saves over your current save slot, just like if you manually selected Save Game.