Hey everyone, you can find me on the other app now.
Same handle, @ nextprogramyt. Will no longer post here, peace
#gamedev#indiegame#steam#godot
https://t.co/6LzkGOd1wh
@TeddyDief Did you guys have to deal with the problem of making sure that you can't see more of the level than intended when the game is played on wider monitors? Was having some trouble figuring this out for my game
The world may not be ready for its cuteness, but here it is:
https://t.co/ivkBwRrTLK
Help yourself to a cuddly coding companion โจ, and help the @godotfoundation at the same time!
All revenue made on our end will directly benefit the Godot Development Fund.
@transmutrix "trivially easy"
Why assume that they went with this combat style because other options were too difficult though? It's Nintendo, they chose what they did because they thought it works best for the game they're making
@wombatstuff@BombaSalami I get snomangaming but why design doc? I've always found them to have pretty thoughtful analysis on different parts of games and what effects they cause