All Paid Courses (Free for First 4500 People)
๐ฃ๐ฎ๐ถ๐ฑ ๐๐ผ๐๐ฟ๐๐ฒ ๐๐ฅ๐๐ (PART - 2)
1. Artificial Intelligence
2. Machine Learning
3. Prompt Engineering
4. Claude, Chatgpt, Grok
5. Data Analytics
6. AWS Certified
7. Data Science
8. BIG DATA
9. Python
10. Ethical Hacking
(72 Hours only)
Like + RT + comment "Drive"
Must Follow me so I can DM you.
๐จAnthropic just showed a 24-minute workshop on how to actually do prompts for Claude.
Taught by the people who built it.
Free. No registration. No paywall.
I've seen $300 courses that don't cover what they teach in the first 8 minutes.
Watch it and bookmark it now.
Take a look at the Announcement Trailer for The Age of Bhaarat, an upcoming action-adventure RPG set within a dark fantasy reimagining of ancient India. https://t.co/BH6ouoUVjX
Mesh collider test with compute shaders.
This is a simple example but the possibilities are endless, this system allows me to modify the collision mesh in real time with great precision.
#gamedev#indiedev#madewithunity
Daily #Blender Tip: 5 minutes of topology tips about low poly triangle rotation, reducing the number of quads, adding loop cuts to cones / triangles, straightening out edge loops, flattening and smoothing out geometry. #b3d https://t.co/575Zf5tvgy
Exactly one week ago our first trailer for Planet of Lana was revealed @summergamefest coming to @Xbox & PC
The response has been overwhelming and your support means a lot to our small indie studio โค๏ธ
If u missed it ๐
Wishlist Steam https://t.co/dnGeXZKyEa
#games#indiegame
No game trailer in recent memory has caught my eye quite like The Plucky Squire. "Storybook characters discover a three-dimensional world outside the pages of their book and must jump between 2D and 3D realms to save their friends in this charming action-adventure."
Currently developing a #b3d addon for generating low-poly impostors of any modelโจ
This shader-based approach allows for the realtime rendering of thousands of detailed 3D objects.