Through Time:
The Old Coral Mosque:
A small 3D diorama inspired by the historic coral stone mosques of the Maldives. Featuring carved coral walls, a timber roof, a traditional well, old gravestones, and the quiet atmosphere that makes these places so special.
Lately I’ve been enjoying the parts of development where code and visuals meet.
Shaders, movement, animation, lighting… all the stuff I used to mostly ignore.
Now I understand why game devs have such a hard time getting waves to crash properly 😅
Been working on this for my 3D portfolio and it’s way harder than it looks.
Half the “looking to connect” posts on here are the same list in a different order.
Feels less like community and more like everyone running the same prompt.