Things everyone can learn from horse people:
1. Get out of bed early
2. Work hard
3. Enjoy an afternoon nap
4. Make mistakes, but never give up.
5. Be real- show your emotions
6. Be passionate- care about people and animals
7. Enjoy good times, and keep going through the bad
The number of Canadians who believe the country is heading in the right direction has hit its highest percentage since 2017, according to a new poll from Abacus Data. https://t.co/DwybAr7qhs
@GZimmer55 If not dominant today, they will be soon. Humans can still find an edge today by focusing in on a small number of races/horses, while the computers focus on volume. CAWs don't have to be that strong yet - they can and will get much better.
The problem isn't the CAWs exactly. The days of humans beating computers at chess are long gone. The days of humans beating computers in horse racing are now gone too.
The problem is preferential pricing, data access, tote access, and conflicts of interest. The best outcome a horseplayer can hope for is a level playing field in terms of pricing and access.
Off and Pacing and Catch Driver have been played globally by somewhere around half a million people. Many love them. Many love to hate them. What matters is that the community around these games is real, it's passionate, and it's been the best part of building all of this.
I started Off and Pacing just under 10 years ago. People told me I was crazy. They said harness racing wasn't big enough to build games around. I disagreed then and I disagree now. Harness racing is an incredible sport. It just needs to figure out how to stay relevant in a world that keeps changing around it. I believe these games can be part of how that happens.
Building a game studio is hard. We haven't always gotten it right. We've shipped things we'd take back and made calls I'd make differently today. But I'm beyond proud of what our team has built, and I'm grateful to the players who stuck around through all of it.
The thing that means the most to me isn't the player numbers or the fact that these two games cover basically the entire global market for harness racing video games. It's the stories. Players who started in the game and went on to become owners in real life. People who showed up at a track for the first time because something in Off and Pacing or Catch Driver got them curious. Because games are global in a way that any single racing jurisdiction can't be, we've been able to put this sport in front of people it would never have reached otherwise. That's the part I care about.
Today I'm rededicating myself to these games. Their best days are still ahead. If you've never played, give them a try. If you used to play and drifted away, come back and see what's changed. Every player matters. Every download is another person who might fall in love with the real sport behind the game.
There's one more thing I've been thinking about. When horse people get hurt on the job in thoroughbred racing, the PDJF is there to help. In harness racing we don't have that. When something tragic happens, it falls on the community to put together a crowdfunding campaign, and somehow it always comes through, but it shouldn't have to work that way. I'd like to dedicate a portion of Catch Driver's future revenue to supporting a new association built specifically for this. I can't do it alone and I shouldn't be the one running it, so I'm starting conversations with people who could take the lead. If that's you, or you know who it should be, get in touch.
Thank you for ten years. Let's see what the next ten look like.
@Lactualite How many times would you like to tax the same dollar? We already pay income tax, then sales tax when we spend, property tax, extra taxes on gas, and on and on and on. Why don’t we just give 100% straight to the gov and they can split it all up?
@RickAnderson We had a good discussion the other day Rick. If you want less negativity- wouldn’t it be fair to start with yourself and not name calling those you disagree with?